Hi,
I am new to Captivate and i have Couple of questions :
I have loaded audio in flash file using as3 code and i tried controlling in captivate, the swf gets stopped but audio gets running. How can i control it from Captivate, while doing play/pause?
Not able to controlling the sound in captivate. How can i get the value for cpCmndPause?
because, its a interactivity each page has some audio....
Pls help me out in this issue ! Thanks in Advance Image may be NSFW.
Clik here to view.Image may be NSFW.
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as3:
___
var playcnt:Number=0;
ExternalInterface.addCallback("sendTextFromJS", receiveTextFromJS);
function receiveTextFromJS():void {
if(playcnt==0){
pauseMovie();
playcnt++;
}else{
playMovie();
playcnt--;
}
}
function pauseMovie(){
Coun =1;
lastPos = myChl.position;
myChl.stop();
for(var i:int=1;i<7;i++)
{
var btn=this["btn_"+i];
btn.removeEventListener(MouseEvent.CLICK, btnclick);
}
}
function playMovie(){
Coun = 0;
myChl = mySnd.play(lastPos);
for(var i:int=1;i<7;i++)
{
var btn1=this["btn_"+i];
btn1.addEventListener(MouseEvent.CLICK, btnclick);
}
}
In Captivate :
__________
In this "Captivate" is the swf id:
if(cpCmndPause == 0){
cpCmndPause =1;
Captivate.receiveTextFromJS();
}else{
cpCmndPause =0;
Captivate.receiveTextFromJS();
}