I am learning to use Captivate 7 and am trying to use the drag and drop function to create a tile puzzle. Has anyone done this, or have an idea of how it might be done?
So far I have created a grid of target squares, each with its own "correct answer" drag object.
The idea goes something like this. If the user selects and drags a tile to its correct target, it will remain there, with the incorrect tile exchanging with the correct tile. If a tile is moved to an incorrect target it will return to its original location.
Any help on this would be much appreciated. I have read a description of this type of puzzle made with Captivate 6 and an installed widget. Just wondering if it can be duplicated within Captivate 7.